Jul 11-12, 2016
09:00 - 16:00
Instructors: Ariel Rokem, Greg Wilson
Helpers:
Software Carpentry and Data Carpentry's mission is to help scientists and engineers get more research done in less time and with less pain by teaching them basic lab skills for scientific computing. This hands-on two-day workshop covers the basics of educational psychology and instructional design, and looks at how to use these ideas in both intensive workshops and regular classes. The workshop is a mix of lectures and hands-on lessons where you practice giving a short lesson using approaches learned and implement some of the teaching techniques which we will discuss. This is training for teaching, not technical training; you do not need any particular technical background, and we will not be teaching that. This workshop is based on the constantly revised and updated curriculum.
Who: The course is aimed at everyone who is interested in becoming a better teacher. In particular, this training is aimed at those who want to become Software and Data Carpentry instructors, run workshops and contribute to the Carpentry training materials. You don't currently have to be an instructor or a teacher to attend this workshop, but you do need to be willing and committed to becoming one and to improving your teaching techniques.
Where: AT&T Conference Center, University of Texas, Austin. Get directions with OpenStreetMap or Google Maps.
Requirements: Participants should bring a laptop that is Internet connected and has a functioning browser. If you have it, a device for recording audio and video (mobile phones and laptops are OK) is useful as throughout the two days, we are going to record one another teaching in pairs or threes. It does not have to be high-quality, but it should be good enough that you can understand what someone is saying.
Please also read the Preparation section below. You will also receive some further information before the workshop so please check your email.
All participants are also required to abide by Software Carpentry's Code of Conduct.
Contact: Please email gvwilson@software-carpentry.org for more information.
09:00 | Welcome: key concepts and training goals |
09:30 | Novice mind-set; formative vs. summative assessment |
Exercise: multiple choice questions | |
10:30 | Coffee |
10:45 | Lesson study; giving feedback |
Exercise: video recorded teaching | |
11:45 | Morning wrap-up (minute cards) |
12:00 | Lunch |
13:00 | Concept maps |
Exercise: draw and critique concept maps | |
14:15 | Coffee |
14:30 | Learning objectives |
Exercise: write and critique learning objectives | |
15:15 | Cognitive load |
15:30 | Exercise: faded example |
15:45 | Wrap-up (one up, one down) |
16:00 | Close |
Homework: read operations guide |
09:00 | Live coding demonstration |
Exercise: live coding practice | |
10:15 | Coffee |
10:30 | Review questions about operations guide |
11:15 | Exercise: create workshop website |
11:45 | Wrap-up (minute cards) |
12:00 | Lunch |
13:00 | Data Carpentry |
13:30 | Motivators and demotivators |
14:00 | Exercise: demotivational stories |
14:30 | Coffee break |
14:45 | Assessment |
Exercise: formulate assessment plans | |
15:30 | Checkout procedure |
15:45 | Wrap-up (one up, one down) |
16:00 | Close |
Please see the course materials website for course material.
Please read the following before the workshop begins:
Please also go to the Software Carpentry lessons page and the Data Carpentry lessons page to have a look at what we currently teach. You are not expected to go through these in detail, but it would be helpful if you knew what the major topics are.