Our introduction to best practices in scientific computing begins with one of the oldest and most venerable software tools - the shell. As with every tool and practice that we'll cover during this two day bootcamp, we'll only have time to introduce you to the very basics of using the shell. We'll focus our time here on (a) the core skills that you'll need to get stuff done, including in particular those that you'll need to complete the lessons in the rest of the bootcamp, and (b) the overarching concepts of scientific computing that the use of the shell illustrates.
Before we get started, I'll note that some of you, especially those of you who deal routinely with large numbers of small files (i.e., sensor data saved every hour by an instrument), will benefit from learning more advanced skills than those that we'll cover here. If you're interested, check out this lengthier and more detailed shell tutorial.
So, to kick off, what exactly is "the shell"? Although these days when we think of "a computer" we immediately imagine buttons, menus, a mouse, etc., you're probably aware that this wasn't always the case. In the days before graphical user interfaces (GUIs), all interaction with computers occurred through a process that involved sending a computer text commands and waiting for the computer to show you some text back in response. Today, this text-based manner of interacting with a computer is known as a command line interface, and using it is known as "working at the command line".
When we're working at the command line, our interactions with the computer follow what's known as a read-evaluate-print loop, which means that we type in something, the computer reads it, does something that we've told it to do, and prints the output back to us. We do this over and over again until we're done and log off. Although we've used the word "computer" above to indicate the actor who reads and replies to our text input, the actor that we are communicating with directly is actually a specialized program called "the shell". We can tell the shell to do all sorts of things, including to work with files on our hard drive and to run other specialized command line programs.
Since this is the 2010's (can you believe it?), why should we bother learning how to use the shell? The most important reason is that much of the rest of the scientific computing pipeline depends on it. Once you make the leap of breaking out of your comfortable R or Matlab GUI and trying to practice more advanced scientific computing, you'll immediately need to interact with the shell. On an immediate basis, you'll need to be comfortable with the skills in this lesson in order to complete our subsequent lessons on scientific programming, version control, testing, and reproducible workflows. Furthermore, once you become comfortable in the shell, you'll find that there are many tasks that you can do more quickly through the shell than through your old graphical programs.
To get started, let's launch a shell session. If you're on a Mac, go to your Applications folder, then to the folder Utilities, then open the program Terminal. On Windows, presuming that you've installed mysysgit as per the instructions, you should have a desktop shortcut and/or a shortcut in your Programs menu to open mysysgit. If you're running Linux, you probably already know where the shell is and how to use it - if you're running our Linux Virtual Machine for the first time, look under the button at the bottom left of the screen (that looks like the old Windows Start Menu) for something called shell or terminal.
Once you open the Terminal program, which runs the shell program for us, you'll see a blank window with something like this printed in it.
Last login: Thu Jan 16 17:50:22 on ttys001
~$
This means you're set to go, even if you don't exactly know where we're going
yet. You may have other text in front of the $
symbol on your computer, which
is fine. You'll notice that if you start typing, your text appears following
the $
symbol. This state is known as being at a command prompt, and it's the
first step in the read-execute-print loop that we mentioned earlier. In other
words, the shell is now waiting for us to tell it to do something.
We're now going to walk through three basic sets of skills related to the shell. First, we'll discuss how to use the shell as an alternate way of viewing and interacting with files and directories on your hard drive (similar to what you normally do with your mouse and graphical operating system). Second, we'll discuss how to use the shell to launch other useful command line programs that can perform tasks for us (similar to opening Excel to delete a column from a spreadsheet and saving the resulting file). Finally, we'll discuss the concept of "doing small things well" and chaining different programs together to achieve an overall computing tasks, which is a mental model that is very important in scientific computing.
Probably the most fundamental and most frequent type of task that you'll
complete in the shell will involve navigating around your hard drive and
working with files and directories. Head back to the shell and to your command
prompt, type the command pwd
and hit return, and watch what the shell prints
out.
~$ pwd
/Users/jkitzes
The response of your shell will be different, of course, unless your name is
also Justin Kitzes. The command pwd
is short for "print working directory"
and it tells us which directory the shell is currently in. (This is the command
line equivalent to opening a particular folder on your hard drive.) When you
launch a shell session, you're automatically placed in a location known as your
"home directory" to start off.
So now we know what directory we're in, but we don't know what's in it. To see
the contents of this folder, type the command ls
, short for "listing", and
hit return.
~$ ls
Applications Dropbox Projects
Desktop Library Public
Documents Movies Sites
Music Downloads Pictures
Once again, you'll see something different depending on what's actually in this
folder on your computer. If you want to confirm that you know what's going on,
use your "normal" graphical operating system to open the folder indicated by
the pwd
command, and you'll see that these folders and/or files are, in fact,
where the shell says they are.
Now that we know what directory ("folder", in a graphical interface) we're in
and what's in this directory, let's start moving around our file system. To do
this, we use a command cd
, for "change directory".
~$ cd
~$
Hmm, that didn't seem to do anything. It turns out that running the command
cd
without any additional information changes your working directory to your
home directory, which is where we already are (since the shell places us in our
home directory by default). To be useful, we need to give cd
an argument,
which is some information following the name of the command itself. The first
argument that you give cd
is an indication of which directory you'd like to
go to.
We know from running ls
that one of the subdirectories of your home directory
is "Desktop" (hopefully this is true regardless of what computer or virtual
machine you're running - if this is not true, ask one of the helpers or
instructors for assistance). Let's change directories into our Desktop
directory.
~$ cd Desktop
Desktop$
If you run the command ls
, you should now see a list of all of the files and
folders on your computer's desktop. If ls
prints no output, then you have no
files or folders currently sitting on your desktop - congrats on being
organized!
Quick tip - now that we're in the Desktop directory, how to we go back "up" to
our home directory. For that we can use the special argument ..
to the cd
command.
Desktop$ cd ..
~$ pwd
/Users/jkitzes
~$ cd Desktop/
Desktop$ pwd
/Users/jkitzes/Desktop
Desktop$
Before we move on to working with files, one final important vocabulary word is
"path". The path refers to the location of a directory or file on your hard
drive - we would thus say that /Users/jkitzes/Desktop
is the path to my
Desktop directory. There are two ways to think of paths - absolute and
relative. Absolute paths, like /Users/jkitzes/Desktop
, give the location of a
file or directory from the root of your entire file system, which is indicated
by the leading /
character (cd /
will take you to this root). Relative
paths specify the location of a file or folder relative to your present working
directory (i.e., the relative path is "glued on" to your current path). If
you're in your home folder /Users/jkitzes
, the commands cd
/Users/jkitzes/Desktop
and cd Desktop
thus take you to the same place, but
the former uses an absolute path (and would work from anywhere) while the
latter uses a relative path.
Finally, remember that if you ever get lost, cd
with no arguments will take
you back to your home folder.
Now that you're in your Desktop directory, let's create a directory to hold all
of the materials for this bootcamp. The command mkdir
, short for "make
directory", will create a directory. It requires one argument, which is the
path (absolute or relative) to the directory that you wish to create.
Desktop$ mkdir bootcamp
Desktop$ cd bootcamp
bootcamp$
We've now created and moved into a directory named bootcamp
in our Desktop
directory. If you look at your actual Desktop on your computer, you should see
that, in fact, a new folder called bootcamp
has appeared there.
Now that we've created our directory, let's put a file in it. A simple command
that lets us create an empty file with nothing in it is touch
, which takes
one argument for the path to the file (using the file name as the argument
represents a relative path, which puts the file in your current directory).
bootcamp$ touch file.txt
bootcamp$ ls
file.txt
Since this file isn't doing much for us, let's delete it using rm
, short for
"remove".
bootcamp$ rm file.txt
bootcamp$ ls
bootcamp$
Important note - the shell has no concept of a trash can, so once you've
deleted a file using rm
, it's gone forever. As such, use it carefully.
Removing an empty directory is just as easy as removing a file, but removing a
full directory requires us to add one extra argument to the rm
command (more
on this concept later) - rm -r directory-name
will delete a directory called
directory-name
and all of its contents.
Exercise 1
Use
touch
to recreatefile.txt
. Change directories back to your desktop and remove thebootcamp
directory and the file in it. Recreate thebootcamp
directory andcd
back into it.
As you perform the above steps, there are two very useful productivity
shortcuts for working in the shell that you should try out. The first is called
tab completion. After you create the bootcamp
directory, for example, try
typing cd bo
and then hitting tab - you'll see that the shell fills in the
rest of the directory or file name for you (if there are multiple options that
start with those letters, your shell will either show you all of the options or
do nothing - in either case, you'll need to enter more letters and press tab
again). The second is the use of the up arrow, which will scroll through all of
your previous shell commands - once you find one that you like, you can hit
return to execute it again.
A final tip on naming files and directories. Although modern shells try hard to accommodate special characters like spaces in file and directory names, these will sometimes (even often) cause trouble for your command line work. It's highly recommended that you use only regular letters, numbers, and dash and underscore symbols in your file names to prevent any trouble later on.
Now that we've discussed using the shell to navigate our file system, we'll move on to discussing the idea of executing command line programs from the shell. In the same way that you have graphical applications on your computer that you can run with a double click, your computer comes bundled with many command line programs that you can run by typing their names into the shell. Some of these will simply take an input and spit out an output, while some of them will drop you into an entirely new environment specific to that program. We'll examine both of these in turn.
The first kind of command line program are those that print their results right
to the terminal in front of you. In face, we've sneakily already seen several
of these - it turns out that the various commands that we used in the last
section are actually programs that are executed by the shell. If you want to
see where these programs are saved on your hard drive (sort of like the command
line equivalent of the Applications or Programs folder that you're used to),
use the command (excuse me, the program) which
.
~$ which ls
/bin/ls
This tells you that the program ls
actual resides in a directory called bin
that is found in the root folder of your file system. You've probably never
gone there, and in fact most graphical operating systems will try to hide
folders like this from you so that you don't do something dangerous. You can
easily cd
into those folders and list their contents from the shell, if
you're curious, and with enough work you can also view them from your normal
graphical operating system (on a Mac, for example, go to Finder, the Go menu,
and Go To Folder, then type in this path).
As we saw earlier, command line programs take two additional types of input,
known as arguments and options (or flags). Arguments are the words that you
type after the program name (touch file.txt
, cd Desktop
) and usually tell
the program what file or directory it should perform its operations on. Options
always start with a dash or two dashes and are used to modify how the program
operates. For example, try running the ls
command with the option -l
.
Sometimes options can themselves have arguments, so that you have the program
name, the arguments, the options, and the options to the arguments.
Other than asking an instructor (which will not be easy three days from now),
how do you know what arguments and options are available for each program? In
most shell sessions (this may not work on Windows with mysysgit), you can type
the command man
followed by the name of the program, and you will be shown
the help file for that command, which will list all of the available arguments
and options. Use the arrow keys to scroll up and down, and type q
to quit
when you're done.
Aside from programs like ls
that print their output right to the command line
(in technical terms, they print to "standard output"), there are also programs
that launch entire environments for themselves. One of those is the command
line text editor nano
. First, make sure that you're in your bootcamp
directory, then execute the command nano
.
When you do this, your shell session will appear to vanish (don't worry, it's still there in the background), and you'll be dropped into a very simple text editor. Enter the following lines in your text editor.
Fox,1
Coyote,5
Wolf,3
When you're done, as helpfully suggested by the lines at the bottom of your
window, hit Ctrl-x to exit (the ^
symbol is shorthand for the Control key).
It will ask you if you want to save the file - type Y for yes. Name the file
mammals.csv
and hit return. You'll now be back in your shell session - run
ls
and you'll see that you've created a new csv file in this directory.
Exercise 2
Create another file in this directory called
birds.csv
that indicates that you saw 4 Owl, 3 Pigeon, and 7 Hawk (use the same format as themammals.csv
file to enter this data).
You may recognize the file extension csv
as standing for "comma separated
values", and you've probably opened csv
files before in a spreadsheet program
such as Excel. As suggested by the above, csv
files are actually nothing more
than plain text files in which the "columns" of data are separated by commas.
As plain text files, command line programs (including version control software)
can do a lot of useful things with csv
files, making them a good alternative
to Excel file formats for saving and working with tabular data.
Exercise 3
There are a few ways to easily view plain text files from the command line. Try using the programs
cat
andless
to view yourmammals.csv
file. Can you see that one of these prints to standard out and one drops you into its own environment? (For the latter, pressq
to exit when you're done.)
A very important command line program that we'll be working with later is
python
, which (as you guessed) will read and execute python code. There are
two ways that we'll use the python
program at the command line. First, if you
just type python
with no arguments, you'll be dropped into what's called the
"python interpreter", which is an interactive environment in which you can
enter Python commands and see output.
bootcamp$ python
Enthought Canopy Python 2.7.3 | 64-bit | (default, Jun 14 2013, 18:17:36)
[GCC 4.2.1 (Apple Inc. build 5666) (dot 3)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>>
Although your shell session has seemingly not vanished in the same way as it
did when you opened nano
, you'll notice that your command prompt at the
bottom of the screen now starts with >>>
symbols instead of $
. This
helpfully indicates to you that you're actually inside of the python
interpreter, not the shell, at this point, and that whatever you type will be
executed by the Python interpreter program. Try typing ls
and hitting return,
for example, and notice that Python has no idea what you're talking about. Type
2+2
and hit return, though, and you'll see that Python knows what to do with
that. To quit, type quit()
and press return, and you'll see that the $
prompt indicates that you're now back in the shell.
If you're an R or Matlab user, you'll notice that this looks a lot like what
you see when you open the graphical programs for R and Matlab. In fact, if you
have R installed on your computer, type the command r
and hit return and
you'll see essentially the same type of interpreter that we just saw when we
ran python
, only now you're in an R interpreter at the command line.
A second way to use the Python program from the command line is to give
python
an argument that's the path to a file containing Python code - in this
case, python
will execute the code in that file, printing any output to the
command line. We'll make use of that approach in later lessons.
You may have noticed (or inferred) that there are a whole lot of command line programs available to us, and that each of them performs a fairly narrow, specific task. This is one of the basic philosophies of the Unix operating system (where most of these command line programs originated) - have lots of small pieces, each of which do their job very well, that can be combined to create larger "pipelines" that perform more complex analyses. This is a perspective that will also be at the heart of our later discussions of structuring scientific programs. In this section, we'll look at two basic techniques for combining programs and working with their output, known as redirects and pipes.
The first of these techniques, a redirect, is most commonly used to "redirect"
the output that a program would normally print to your terminal window into a
file. For example, the cat
command, which we saw above, will print the
contents of a file (or multiple files, glued together) to the terminal window.
bootcamp$ cat mammals.csv birds.csv
Fox,1
Coyote,5
Wolf,3
Owl,4
Pigeon,3
Hawk,7
Let's say that we want to create a combined csv file animals.csv
that
contains both the mammal and the bird data. To do this, we can save the output
of our cat
command above to a file by using the >
character, as shown
below.
bootcamp$ cat mammals.csv birds.csv > animals.csv
bootcamp$ ls
animals.csv birds.csv mammals.csv
bootcamp$ cat animals.csv
Fox,1
Coyote,5
Wolf,3
Owl,4
Pigeon,3
Hawk,7
While the redirect symbol >
will create a new file, overwriting an old one if
it exists, using >>
will instead append the output to a file if it already
exists.
A second technique, a pipe, is used to turn the output of one program into the
input for another program. Let's say that we not only wanted to combine the
mammal and bird tables, but we also wanted to sort the resulting combined table
by animal name. For sorting, we can use the command sort
, which prints the
sorted contents of a file to the terminal.
bootcamp$ sort animals.csv
Coyote,5
Fox,1
Hawk,7
Owl,4
Pigeon,3
Wolf,3
bootcamp$ sort animals.csv > sorted_animals.csv
Note how the output of sort animals.csv
compares to the output of cat
animals.csv
. The second command here saves our sorted list to a new csv
file.
Conceptually, we can see that what we've done is use cat
to combine our two
files, then take the result of that combination and give it to the sort
command, then take the output of sort and save it to a file. The first two of
these steps involves taking the output of one command and giving it to another,
which here we've done by saving the intermediate file animals.csv
. We can
skip that step by using a pipe.
bootcamp$ rm animals.csv sorted_animals.csv
bootcamp$ cat mammals.csv birds.csv | sort > sorted_animals.csv
bootcamp$ cat sorted_animals.csv
Coyote,5
Fox,1
Hawk,7
Owl,4
Pigeon,3
Wolf,3
Here we first removed animals.csv
and sorted_animals.csv
from our previous
commands. Then we ran the cat
command on our two files, piped the output of
that command directly to sort, and redirected that output directly to our file
sorted_animals.csv.
Exercise 4
The command
wc
counts the number of lines, words, and bytes in a file. Combine the commandwc
with the above pipe/redirect command to instead save a text file,n_records.txt
, that contains a single number giving the number of total records of both mammal and bird sightings (of which there are 6). (Hint: See theman
page forwc
for an option to return just the line count.)
Now that you're expert beginner shell users, here's a final exercise to integrate all that we've learned so far.
Exercise 5
cd
to your desktop and create a directory calledclasses
.- Using
nano
, create two text files in this directory,fall.txt
andspring.txt
, which contain one line for the title and units of each class that you took last fall and that you will take this spring. For example,Intro Bio (3)
.- The command
grep string file
is a powerful way to search files - it will print back to the terminal all lines infile
that containstring
in them. Try this out on one of your text files to see how it works.- Using pipes, redirects, and/or the programs that we've mentioned so far, save a file
3_unit_classes.txt
that contains a single number giving the count of the number of classes you will take this year that are exactly 3 units (or some other unit count, if you didn't take any 3 unit classes).